X.  Knowledge Organization

    A.  Tulving's Systems:  Procedural, Episodic, & Semantic Memory

    B.  The 'Basic' Unit Of Organization

        1.  Categories

            a.  Hierarchical Network Model (Collins & Quillian):  Categories Linked in a Network

                i.  The Network:  Labeled Nodes & Labeled (Category & Property) Links

                ii.  Organization:  The Cognitive Economy Principle

                iii.  Major Predictions:  Category Size Effect & Property Verification Effect

            b.  Feature Comparison Model (Rips, Shoben, & Smith):  Categories as Weighted Feature Lists

                i.  Weighting Features

                ii.  Distinguishing Defining from Characteristic Features

                iii.  Two Stages of Processing:  Overall Similarity (Familiarity) & Careful Search

                iv.  Major Predictions

                        a)  positive (typicality) & negative relatedness effects
                        b)  why category size effects occur & what they really are
                        c)  obtaining a reverse category size effect

            c.  Spreading Activation Model (Collins & Loftus)

                i.  Three New Structual Assumptions

                ii.  Two New Processing Assumptions

                iii.  Evidence for Spreading Activation

                iv.  The Model as a Framework

                v.  Smith on Feature List Theories versus Networks
 

       2.  Propositions:  Networks of Complete Ideas 

            a.  ACT (Anderson)

                i.  Three Memory Systems

                ii.  The Network Structure of a Proposition:  Nodes & Links

                iii.  Connecting Propositions in a Network

                iv.  The Activation Processing Assumption

                v.  Some Evidence

                        a)  Ratcliff & McKoon:  Episodic Priming
                        b)  Anderson:  Fact Retrieval Experiments & Positive Fan Effects

            b.  ACT*

                i.  Three Fundamental Cognitive Units

                ii.  Tangled Hierarchies

       3.  Scripts & Schemas (Shank & Abelson)     (see also pp. 272 - 286 in the text)

            a.  Organizational Structure

            b.  Partial Match Model

                i.  Activating a Script or Schema

                ii.  Principle of Instantiation

                iii.  How Scripts Guide Inference

                iv.  Scripts & False Memory

            c.  Scripts, Act, & Act*  

                i.  Smith, Adams, & Schorr:  Paradox of the Expert

                ii.  Anderson & Reder:  Thematic Subnodes

                iii.  Scripts as Lists in ACT*

                iv.  Radvansky & Zacks:  Fan Effects & Mental Models

            d.  Potential Script Mechanisms

                i.  Five Ways (Brewer & Treyens) in which Scripts/Schemas Can Influence Memory

                    a) attentional hypothesis
                    b) framework hypothesis
                    c) integration hypothesis
                    d) retreival cue hypothesis
                    e) communication hypothesis

                ii.  Evidence

                    a) guiding attention & comprehension:  Bransford & Johnson Experiment 1 (also the balloon exp. on p. 273-274);
                                Bower, Black, & Turner's priming study (cf. p. 280)
                    b) testing retrieval cue:  Bransford & Johnson Experiment 2 (also on p. 274)
                    c) testing retrieval, part 2:  Anderson & Pichert (also on p. 275)
                    d) integration:  false memory studies:  Sulin & Dooling (also on p. 277); Brewer & Treyens
                                (see also pp. 278-286)
                    e) communication:  Brewer & Treyens; Spiro (real life vs. lab study)

       4.  Perceptual Symbols Model (Barasalou)  

            a.  Amodal vs. Modal Approaches;  Why Modal?

            b.  Beilock & Golden-Meadowa (Psychonomics, 2009)

                i.  Phase 1:  Tower of Hanoi Pretest

                ii.  Each desc heavier; the last disc very large (two hands to move)

                iii.  Phase 2: People explain how they solved (using gestures)

                iv.  Phase 3: Redo ToH (But weights reversed for half the people)

                v.  Conclusion 1: "The action components of our gestures influence problem solving, and not always for the better."

                vi.  Conclusion 2:  Knowledge incorporates motor and visual components;  it isn't amodal!